11/11/2023 0 Comments Galaxy on fire 2 help![]() There now is a button that allows you to fast-forward time if the autopilot is active and there are no enemies in sight Slightly increased probability of occurence of energy cellsĪdded spanish, polish and russian language, more to come with the next update Also, the recharge time was not correctly handled.įixed a bug where cargo containers sometimes were not removed when a courier mission was cancelledįixed a bug where the tractor beam sometimes kept floating around in space after a crate had vanishedįixed an issue where it was possible to permanently loot a ship once its emp energy was below halfįixed a bug where a wingmen dialogue played over a mission debriefing dialogueįixed a bug where a false dialogue sound was played when Carla or Thomas reminded you of your taskįixed a bug where the pirates wouldn't speak their dialogue when a pirate station was discoveredįixed a bug where container brackets were displayed at the wrong place after destroying a freighterįixed an issue where you were not able to rotate around the ship in Free View mode after leaving the action menuįixed a bug where explosion planes were sometimes not correctly aligned to the cameraįixed a bug where a newly created item was not immediately shown in cargo when tapping the ship tabįixed the Night Owl model so it only has two missile pods instead of threeįixed a bug where music wouldn't start playing when disabled all sounds before Universal support for iPad will be added in the next update!įixed a bug where menu buttons became extremely unresponsive on the iPhone 3Gįixed a bug where resuming the app resulted in unresponsive buttons and rapid progression through the dialoguesįixed a bug where using the khador drive during the last mission lead to an infinite loopįixed a bug where you wouldn't get the german version of the game when bought via iTunesįixed a bug where bronze and silver medals were not correctly forwarded to OpenFeint and GameCenterįixed an issue where you would not be able to fire rockets and missiles one after another. They recently released their first update for this game and addressed many issues that people had additionally to the usual bug fixes. A really awesome part is that Fishlabs are open to all opinions and are really active on their forums. With no throttle control and only a limited boost, it makes combat fairly stale and more dependent on your gear vs skill.īut those are fairly small issues in a whole. Another issue is that space combat just isn't that deep. This doesn't bode well for a portable game. There is seemingly no correlation about where you can purchase what items, which makes searching for a specific item really frustrating. Now to get to my issues.įor better or worse, the whole universe is random. Not to mention a mining system and a trading system. There are also tons of customizable elements with tons of armors, scanners, shields, etc. There are tons of side missions and over 30 different spacecrafts with different stats. Luckily that isn't the major part of this game. The main story missions are varied and to the point, but it's pretty short. The game also advertises over 100 different types of space stations each with a different gorgeously painted planet in the background (which is kinda sad, because I'd love planetary landing, but remember this is essentially just a java game). There is a pretty light story mode, which is fully voice acted which is pretty rare for an iphone game. If you played any space sims, you have a good picture what ya getting into. Now that you're done oozing over these pretty amazing pics, now let's get into the actual game. Note: These pics were taken using the ingame screen capture.
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